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Title: Post Rise Standard
Description: Start you walls?


peppersprayed - April 15, 2010 03:39 AM (GMT)
No fuck, I mean vengevines.

blister - April 15, 2010 03:41 AM (GMT)
I think Vengevines will be overrated. Although someone binning two to a Blightning, and then Bloodbraid Elfing up another guy would be funny.

Weasel - April 15, 2010 03:43 AM (GMT)
My wall won't start. :(

cromat - April 15, 2010 03:44 AM (GMT)
go go blue white counterless control

peppersprayed - April 15, 2010 03:44 AM (GMT)
QUOTE (blister @ Apr 15 2010, 03:41 AM)
I think Vengevines will be overrated. Although someone binning two to a Blightning, and then Bloodbraid Elfing up another guy would be funny.

Sure but really what is there in terms of high impact cards in this set?

slearch - April 15, 2010 03:47 AM (GMT)
start, you wall!

FyrexianSurvivr - April 15, 2010 04:06 AM (GMT)
QUOTE (peppersprayed @ Apr 15 2010, 03:44 AM)
QUOTE (blister @ Apr 15 2010, 03:41 AM)
I think Vengevines will be overrated. Although someone binning two to a Blightning, and then Bloodbraid Elfing up another guy would be funny.

Sure but really what is there in terms of high impact cards in this set?

Let's playtest and find out, instead of just guessing?

Gasface - April 15, 2010 04:17 AM (GMT)
Why is this titled po-ro? What is rotating?

blister - April 15, 2010 04:20 AM (GMT)
Rise is rotating in, I guess, but I think it's a carry over naming convention from when something rotated out. Even the fact that something can rotate OUT indicates something can rotate IN.

Weasel - April 15, 2010 04:23 AM (GMT)
Over/Under on number of posts before content relating to Standard+Rise exists in this thread? :D

peppersprayed - April 15, 2010 04:28 AM (GMT)
QUOTE (Gasface @ Apr 15 2010, 04:17 AM)
Why is this titled po-ro? What is rotating?

man I am out of it tonight.

DerangedHermit - April 15, 2010 04:28 AM (GMT)
QUOTE (Weasel @ Apr 14 2010, 11:23 PM)
Over/Under on number of posts before content relating to Standard+Rise exists in this thread? :D

6.3

FyrexianSurvivr - April 15, 2010 04:39 AM (GMT)
Decks I can't afford to play optimally pre-rise:

Anything with white in it
Anything with blue in it

Decks I can't afford to play optimally post rise if vengevine lives up to the hypes:

Anything with green in it

It won't be the first time my wallet has forced me to play red deck wins.

DerangedHermit - April 15, 2010 04:42 AM (GMT)
QUOTE (FyrexianSurvivr @ Apr 14 2010, 11:39 PM)
Decks I can't afford to play optimally pre-rise:

Anything with white in it
Anything with blue in it

Decks I can't afford to play optimally post rise if vengevine lives up to the hypes:

Anything with green in it

It won't be the first time my wallet has forced me to play red deck wins.

Vampires? lol hell no that deck is terrible

sexican - April 15, 2010 05:05 AM (GMT)
QUOTE (FyrexianSurvivr @ Apr 14 2010, 11:39 PM)
Decks I can't afford to play optimally pre-rise:

Anything with white in it
Anything with blue in it

Decks I can't afford to play optimally post rise if vengevine lives up to the hypes:

Anything with green in it

It won't be the first time my wallet has forced me to play red deck wins.

I am hoping some kind of mana ramp deck will be tier 1. You would "only" have to buy Raging Ravines.

GyantSpyder - April 15, 2010 05:17 AM (GMT)
Rebound works really well with [card]Pyromancer Ascension[/card]. You have to wait for the rebound for the spell to go to your graveyard, but once it does, you only need one other copy of it to get your ascension active. And then once it's active, ever rebound spell gives you a total of 4 spells.

Unfortunately, I just searched the spoiler, and the rebound offerings are very limited -- probably for this very reason. All the 1-mana rebound spells require somebody to have a creature in play, which is a problem - especially because you can't cast the spell during your upkeep if they get rid of all the creatures.

You're pretty much stuck with [card]Stagger Shock[/card], [card]Survival Cache[/card], maybe [card]consuming vapors[/card], and then [card]surreal memoir[/card], which is insane with an active ascension.

Instants and sorceries that create eldrazi spawn -- like the cheap, on-color [card]brood birthing[/card] and [card]spawning breath[/card] -- can give you chump blockers, too.

But yeah, a lot of RoE cards are more attractive with an active ascension. [card]Reality spasm[/card] can be a crazy mana engine, especially if you can reliably return it to your hand. [card]Brood Birthing[/card] always gives you at least 4 mana for 2 mana. [card]Skittering Invasion[/card] even starts to look better if you get 10 for 7 rather than 5.

Of course, this isn't block, so you have [card]ponder[/card] and [card]time warp[/card] and [card]lightning bolt[/card] and stuff that made pyromancer ascension tier 3 sometimes.

RoE seems to make it better, but better enough? It seems like that card will be powerful in Standard at some point before it rotates.

Also, as long as we're jumping through hoops, [card]beastmaster ascension[/card] is hilarious with eldrazi spawn. That will probably be all over the casual room.

More notably, if this set does lead to the ground being gummed up, that makes [card]luminarch ascension[/card] better.

blister - April 15, 2010 05:19 AM (GMT)
Just pay for the cards you want to play with already or quit whining. Like, if you don't want to play Baneslayers, don't play 'em. There have been plenty of white decks that don't run them, and I'm sure there'll be plenty of green decks that don't run Vengevine.

blister - April 15, 2010 05:22 AM (GMT)
QUOTE (GyantSpyder @ Apr 15 2010, 05:17 AM)
Also, as long as we're jumping through hoops, [card]beastmaster ascension[/card] is hilarious with eldrazi spawn. That will probably be all over the casual room.

I don't want to be too negative about the rest of your post, but it was shit. This idea however, is cool!

Weasel - April 15, 2010 05:46 AM (GMT)
QUOTE (blister @ Apr 15 2010, 03:22 PM)
QUOTE (GyantSpyder @ Apr 15 2010, 05:17 AM)
Also, as long as we're jumping through hoops, [card]beastmaster ascension[/card] is hilarious with eldrazi spawn. That will probably be all over the casual room.

I don't want to be too negative about the rest of your post, but it was shit. This idea however, is cool!

I'd hate to see what "too negative" is.

EAT SHIT PIG FUCKER

GyantSpyder - April 15, 2010 06:15 AM (GMT)
QUOTE (Weasel @ Apr 14 2010, 09:46 PM)
QUOTE (blister @ Apr 15 2010, 03:22 PM)
QUOTE (GyantSpyder @ Apr 15 2010, 05:17 AM)
Also, as long as we're jumping through hoops, [card]beastmaster ascension[/card] is hilarious with eldrazi spawn. That will probably be all over the casual room.

I don't want to be too negative about the rest of your post, but it was shit. This idea however, is cool!

I'd hate to see what "too negative" is.

EAT SHIT PIG FUCKER

:pmooffput:

blister - April 15, 2010 06:25 AM (GMT)
Too negative Weasel, fuck!

ozymandias - April 15, 2010 06:59 AM (GMT)
I guess Valakut is happy to have extra expanse effects, and maybe even some reasonable ramp targets--though I think the eldrazi are pushing it.

Speaking of Eldrazi: I think Emrakul trumps Iona and Progenitus as a polymorph target in the vast majority of situations.

Kill the Poor seems like the missing piece for some sort of U/B control deck, which has excellent mana, removal, finishers, and Jaces. Plus a hard counter that doesn't make you want to :patriot:


Pterrus - April 15, 2010 01:24 PM (GMT)
Operation put a bear umbra on an Omnath:

[deck]4 noble hierarch
3 kazandu tuskcaller
4 leatherback baloth
4 mul daya channelers
4 omnath, locus of mana
4 wolfbriar elemental

4 vines of vastwood
4 bear umbra
3 banefire
1 momentous fall

12 forest
1 mountain
4 rootbound crag
4 raging ravine
4 misty rainforest[/deck]

The rainforests are currently in there just to reroll the channelers (which admittedly aren't the best ever here,) but you could conceivably run an island in the sideboard and have a reasonable blue splash for negate or whatever.

Probably not actually better than Eldrazi green. :lol:

bosshoggatog - April 15, 2010 02:14 PM (GMT)
i want to play with Pelakka Wurm, but I'm still waiting for Jobim to tell me what pelakka is in Finnish so i can decide whether to change the artwork to reflect this information.

RawMeat - April 15, 2010 02:18 PM (GMT)
QUOTE (blister @ Apr 15 2010, 12:25 AM)
Too negative, Weasel-fuck!

negativity added

QED2 - April 15, 2010 03:00 PM (GMT)
QUOTE (Pterrus @ Apr 15 2010, 05:24 AM)
Operation put a bear umbra on an Omnath:


Yo-I-Was-Just-In-The-Neighborhood-Checking-Out-These-Hedrons Dragon says hi!

[CARDIMG]Hellkite Charger[/CARDIMG]

Pterrus - April 15, 2010 03:10 PM (GMT)
QUOTE (QED2 @ Apr 15 2010, 11:00 AM)
QUOTE (Pterrus @ Apr 15 2010, 05:24 AM)
Operation put a bear umbra on an Omnath:


Yo-I-Was-Just-In-The-Neighborhood-Checking-Out-These-Hedrons Dragon says hi!

[CARDIMG]Hellkite Charger[/CARDIMG]

Well if you can trigger hellkite charger even once you probably just won so I don't think the bear umbra interaction is particularly useful. I don't think the deck really wants him. Cute though.

EDIT: It occurs to me that if you already have a guy with bear umbra and have 7 mana, you can use the charger's ability on the same turn you play him. I guess that's kind of cool. Hm.

EDIT2: It also occurs to me that in magical christmas land the dragon can be cast turn 3 off of a turn 2 channelers and holy fuck.

NicotineJones - April 15, 2010 03:13 PM (GMT)
Here are the decks I would start with:

Monogreen or near-monogreen aggro
Jund
UW control, either Open the Vaults style or traditional
Monored or Rw assrippingly fast aggro
Something with Polymorph and Planeswalkers
Obligatory Vampires Deck

Several of those are probably not good.


Gasface - April 15, 2010 04:56 PM (GMT)
How about a deck with Baneslayer, Sovereigns of Lost Alara and Eldrazi Conscription

peppersprayed - April 15, 2010 05:07 PM (GMT)
QUOTE (NicotineJones @ Apr 15 2010, 03:13 PM)
Here are the decks I would start with:

Monogreen or near-monogreen aggro
Jund
UW control, either Open the Vaults style or traditional
Monored or Rw assrippingly fast aggro
Something with Polymorph and Planeswalkers
Obligatory Vampires Deck

Several of those are probably not good.

Naya?

Is R/B aggro still playable or was it hated out? I have been out of the game a few weeks.

NicotineJones - April 15, 2010 05:09 PM (GMT)
QUOTE (peppersprayed @ Apr 15 2010, 09:07 AM)
QUOTE (NicotineJones @ Apr 15 2010, 03:13 PM)
Here are the decks I would start with:

Monogreen or near-monogreen aggro
Jund
UW control, either Open the Vaults style or traditional
Monored or Rw assrippingly fast aggro
Something with Polymorph and Planeswalkers
Obligatory Vampires Deck

Several of those are probably not good.

Naya?

Is R/B aggro still playable or was it hated out? I have been out of the game a few weeks.

sure, test Naya too.

it's possible RB will wind up being viable but I don't think you want it in your gauntlet.

peppersprayed - April 15, 2010 05:10 PM (GMT)
I think it's a crying shame that some sort of G based ramp is still probably bad.

FyrexianSurvivr - April 15, 2010 06:51 PM (GMT)
Valakut probably deserves a try with [card]Realms Uncharted[/card] and [card]Evolving Wilds[/card] getting in there.

NicotineJones - April 15, 2010 07:13 PM (GMT)
QUOTE (FyrexianSurvivr @ Apr 15 2010, 10:51 AM)
Valakut probably deserves a try with [card]Realms Uncharted[/card] and [card]Evolving Wilds[/card] getting in there.

I'm not totally sure what Realms Uncharted is going to do for Valakut, but Wilds does help.

edit: so does Ancient Stirrings.

Seol - April 15, 2010 07:30 PM (GMT)
QUOTE (NicotineJones @ Apr 15 2010, 07:13 PM)
I'm not totally sure what Realms Uncharted is going to do for Valakut, but Wilds does help.

edit: so does Ancient Stirrings.

get two mountains? (mountain fetch fetch fetch obv)

Obelix - April 15, 2010 07:32 PM (GMT)
How about Mythic? It had its moment of glory, and is probably Tier 1 pre-ROE. The new fog bank is amazing against it, but I dont see any other new cards that affect the deck specially.

NicotineJones - April 15, 2010 07:35 PM (GMT)
QUOTE (Seol @ Apr 15 2010, 11:30 AM)
QUOTE (NicotineJones @ Apr 15 2010, 07:13 PM)
I'm not totally sure what Realms Uncharted is going to do for Valakut, but Wilds does help.

edit: so does Ancient Stirrings.

get two mountains? (mountain fetch fetch fetch obv)

Is that really good enough?

Jukebox Hero - April 15, 2010 07:53 PM (GMT)
QUOTE (NicotineJones @ Apr 15 2010, 11:35 AM)
QUOTE (Seol @ Apr 15 2010, 11:30 AM)
QUOTE (NicotineJones @ Apr 15 2010, 07:13 PM)
I'm not totally sure what Realms Uncharted is going to do for Valakut, but Wilds does help.

edit: so does Ancient Stirrings.

get two mountains? (mountain fetch fetch fetch obv)

Is that really good enough?

I don't think so. I also think the deck is going to have a hard time playing around [card]Tectonic Edge[/card] and [card]Spreading Seas[/card] still.

At this point I'd be more curious to try a Ramp deck with Valakut as the backup plan, could even include a [card]Realms Uncharted[/card] package. Still think it's going to have a hard time getting there.

Gasface - April 15, 2010 08:14 PM (GMT)
Realms Uncharted seems MASSIVELY overrated right now. It's cute and it's nice to pay homage to Gifts Ungiven...but I'll be amazed if you can do anything broken with it in Standard.

JSexton - April 15, 2010 08:34 PM (GMT)
QUOTE (Seol @ Apr 15 2010, 11:30 AM)
QUOTE (NicotineJones @ Apr 15 2010, 07:13 PM)
I'm not totally sure what Realms Uncharted is going to do for Valakut, but Wilds does help.

edit: so does Ancient Stirrings.

get two mountains? (mountain fetch fetch fetch obv)

You can't get mountain + 3 fetches that get mountains in Standard.

You can get mountain + fetch + fetch + valakut, though.



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