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Title: New Deck Of Mine


Cloaked Red Mage - April 14, 2010 04:55 PM (GMT)
A deck I created when I was half awake last night in the middle of the night.
[deck]
Lands:
10 Mountains
4 Scalding Tarn
4 Arid Mesa
2 Teetering Peaks

Creatures:
4 Kiln Fiend
4 Plated Geopede
4 Goblin Bushwhacker
4 Kargan Dragonlord
4 Goblin Guide

Other Spells:
4 Lightning Bolt
4 Burst Lightning
4 Forked Bolt
4 Flame Slash
4 Devastating Summons
[/deck]
Casting Cost Curve:
1cc = 28
2cc = 12
3cc+ = 0

The deck can win by turn 3. Getting mana screwed at it's worse is not getting the two-three lands needed to win. The deck has eight fetches that work nicely with:
A) The Plated Geopede
B) Thinning your deck to get the cards you need.

Any thoughts?

kingcobweb - April 14, 2010 04:59 PM (GMT)
fisrt post

JSexton - April 14, 2010 05:00 PM (GMT)
I think you'd much rather burn out blockers that fiddle around with Tunnelers. Searing Blaze instead?

rider - April 14, 2010 05:01 PM (GMT)
Ball Lightning?

Seeker - April 14, 2010 05:04 PM (GMT)
QUOTE (kingcobweb @ Apr 14 2010, 08:59 AM)
fisrt post

man why are you not in chat anymore

how am I supposed to be sexist without a feminist around to yell at me

Cloaked Red Mage - April 14, 2010 05:11 PM (GMT)
QUOTE
I think you'd much rather burn out blockers that fiddle around with Tunnelers. Searing Blaze instead?


The deck runs 16 slots of burn spells as it is, but that is not the problem. The real problem is finding what to do with the creature slot. It was originally [4] Hellspark Elemental, and at one point the the [4] Forked Lightning was orignally [4] Ball Lightning, but the two elementals got taken out because they don't synergize well. The deck wants a bit of lasting attackers, ones that don't just stick around for a turn.

The deck has two god hands ATM.

T1: Mountain, Goblin Guide, swing for 2 (18)
T2: Mountain, {Creature?}, swing for 2 (16)
T3: Mountain, spend three mana to have it float, spend 1 on the Devastating Summons and sacrifice two lands for two 2/2 elementals, with the remaining two floating mana, cast a kicked bushwhacker and swing for GG.

The other god hand is:
T1: Mountain, [Burn Spell, Preferably Not A Lightning Bolt, or a Goblin Guide]
T2: Mountain, Kiln Fiend
T3: Mountain, swing with Kiln Fiend, cast three lightning bolts before damage is deal to deal a total (counting turn one's damage) of = 21 Damage.

wrathofmoocow - April 14, 2010 05:15 PM (GMT)
tunneler does seem pretty bad though. Blaze also works well with fiend.

Aeldaar - April 14, 2010 06:14 PM (GMT)
I remember this deck back when it was [card]slith firewalker[/card] and [card]fireshrieker[/card]

NicotineJones - April 14, 2010 06:16 PM (GMT)
I think some of your card choices are wrong but that this is probably a real deck.

man do you hate walls, though.

slearch - April 14, 2010 06:21 PM (GMT)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

JSexton - April 14, 2010 06:49 PM (GMT)
QUOTE (slearch @ Apr 14 2010, 10:21 AM)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

Prolep seemed to think it could do a good impression of dragonauts in standard. I don't see it myself. Sometimes it'll connect, but it gets stopped by everything. You have to be playing at least one piece of removal every turn to want it, probably two.

kingcobweb - April 14, 2010 06:52 PM (GMT)
QUOTE (Seeker @ Apr 14 2010, 09:04 AM)
QUOTE (kingcobweb @ Apr 14 2010, 08:59 AM)
fisrt post

man why are you not in chat anymore

how am I supposed to be sexist without a feminist around to yell at me

i'm sorry, i'm a Business Major who Lives In New Jersey.

Crunchums - April 14, 2010 06:53 PM (GMT)
your name sucks

slearch - April 14, 2010 06:54 PM (GMT)
QUOTE (JSexton @ Apr 14 2010, 02:49 PM)
QUOTE (slearch @ Apr 14 2010, 10:21 AM)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

Prolep seemed to think it could do a good impression of dragonauts in standard. I don't see it myself. Sometimes it'll connect, but it gets stopped by everything. You have to be playing at least one piece of removal every turn to want it, probably two.

my point about that is that dragonauts never cracked standard, and this is worse.

Cloaked Red Mage - April 14, 2010 07:58 PM (GMT)
-4 G. Tunneler
+4 S. Blaze

Though I do ask, what would you replace Kiln Fiend with, I am dying to know what other card in red would take it's place as a beater.

Wee Dragonaughts
Pros:
Ability
Evasion

Cons:
1/3 body
Mana intensive

Neutral:
3cc

Kiln Fiend
Pros:
Ability
Cheaper casting cost
Less mana intensive

Cons:
1/2 Body
No Evasion

sexican - April 14, 2010 08:05 PM (GMT)
QUOTE (slearch @ Apr 14 2010, 01:54 PM)
QUOTE (JSexton @ Apr 14 2010, 02:49 PM)
QUOTE (slearch @ Apr 14 2010, 10:21 AM)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

Prolep seemed to think it could do a good impression of dragonauts in standard. I don't see it myself. Sometimes it'll connect, but it gets stopped by everything. You have to be playing at least one piece of removal every turn to want it, probably two.

my point about that is that dragonauts never cracked standard, and this is worse.

What you don't know is that they are printing Eldrazing Shoal in the next expansion:

Eldrazing Shoal
Instant - Eldrazi, XX
You may exile a colorless card with converted mana cost X from your hand rather than pay Eldrazing Shoal's mana cost.
Target creature gets +X/+0 until end of turn.

NicotineJones - April 14, 2010 08:20 PM (GMT)
QUOTE (slearch @ Apr 14 2010, 10:21 AM)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

I think Kiln Fiend is swingy but probably fine in this context.

this deck might be better with white in it, for the usual suspects like Lynx but also because the rebound pro:from spell is kind of awesome with Kiln Fiend and not too shabby with Lynx or Geopede.

The cards you have in the deck that I don't like are Tunneler, Bushwacker, Flame Slash, and Summons-- all of those except Tunneler might be appropriate in smaller numbers.

QED2 - April 14, 2010 08:36 PM (GMT)
QUOTE (Crunchums @ Apr 14 2010, 10:53 AM)
your name sucks

:pmooffput: Crunchums!

Fearside - April 14, 2010 09:09 PM (GMT)
I'm thinking Kiln Fiend is better than Dragonauts. Coming down a turn earlier and swinging for 4 instead of 3 is pretty important.

JSexton - April 14, 2010 11:46 PM (GMT)
QUOTE (slearch @ Apr 14 2010, 10:54 AM)
QUOTE (JSexton @ Apr 14 2010, 02:49 PM)
QUOTE (slearch @ Apr 14 2010, 10:21 AM)
goblin tunneler is not a card you want to be playing in constructed.

kiln fiend seems pretty embarrassing too. to those that would point out that i played wee dragonauts in block once: this is, in fact, no wee dragonauts.

Prolep seemed to think it could do a good impression of dragonauts in standard. I don't see it myself. Sometimes it'll connect, but it gets stopped by everything. You have to be playing at least one piece of removal every turn to want it, probably two.

my point about that is that dragonauts never cracked standard, and this is worse.

And my point is that I agree with you.

JSexton - April 14, 2010 11:47 PM (GMT)
Kargan Dragonlord probably can go in that slot instead.

Also, some number of Teetering Peaks wouldn't be terrible.

Gasface - April 14, 2010 11:57 PM (GMT)
MAGMAW is not Arc-Slogger

cromat - April 15, 2010 12:37 AM (GMT)
it is more like a mogg fanatic

Xyre - April 15, 2010 01:58 AM (GMT)
QUOTE (kingcobweb @ Apr 14 2010, 10:52 AM)
QUOTE (Seeker @ Apr 14 2010, 09:04 AM)
QUOTE (kingcobweb @ Apr 14 2010, 08:59 AM)
fisrt post

man why are you not in chat anymore

how am I supposed to be sexist without a feminist around to yell at me

i'm sorry, i'm a Business Major who Lives In New Jersey.

:pmomafia:

Weasel - April 15, 2010 02:01 AM (GMT)
QUOTE (Fearside @ Apr 15 2010, 07:09 AM)
I'm thinking Kiln Fiend is better than Dragonauts. Coming down a turn earlier and swinging for 4 instead of 3 is pretty important.

I actually agree with this.

I mean its like geopede, its a 2 drop that gets pumped by 1/3 of your deck. Some of those cards pump it twice.


Cloaked Red Mage - April 16, 2010 04:57 PM (GMT)
(Sorry for the late reply, much stuff going on)

-2 Mountain
+2 Teetering Peaks

-4 Goblin Tunneler
+4 Kargan Dragonlord



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