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Title: The EDH thread!
Description: Generals, start your engines!


Jukebox Hero - March 11, 2010 05:36 PM (GMT)
After seeing a lot of EDH discussion popping up in #gg and here and there on the forums it makes sense for it to have it's own thread....instead of continuing to invade others! (Right? :pmoderf:)

wrathofmoocow - March 11, 2010 05:37 PM (GMT)
All generals should have to be elder dragons.

Mordoc - March 11, 2010 05:43 PM (GMT)
I've been running [CARD]Uril, the Miststalker[/CARD] for a while now. Every time I draw [CARD]Runes of the Deus[/CARD] I feel like an asshole but my group tends to be pretty high powered and there's not a better deck for [CARD]sunforger[/CARD] and cloak

KingRamz - March 11, 2010 05:47 PM (GMT)
Just fired up my new Cromat (almost) all-gold deck yesterday for the first time. Maelstrom Nexus? Shield of the Oversoul on Cromat, cascading into Favor of the Overbeing on Cromat? Yes, it is nice.

Jukebox Hero - March 11, 2010 05:52 PM (GMT)
My most recent:

[CARD]Azusa, Lost but Seeking[/CARD]

[Deck]
Acidic Slime
Ancient Ooze
Ant Queen
Avenger of Zendikar
Copperhoof Vorrac
Deadwood Treefolk
Hystrodon
Krosan Tusker
Leatherback Baloth
Mossbridge Troll
Nantuko Cultivator
Primalcrux
Terra Stomper
Thornling
Root Elemental
Silklash Spider
Terastodon
Thicket Elemental
Wolfbriar Elemental
Yavimaya Elder
Baru, Fist of Krosa
Budoka Gardener
Iwamori of the Open Fist
Jolrael, Empress of Beasts
Glissa Sunseeker
Kamahl, Fist of Krosa
Molimo, Maro-Sorcerer
Multani, Maro-Sorcerer
Nemata, Grove Guardian
Patron of the Orochi
Verdeloth the Ancient
Master of the Wild Hunt
Keeper of Progenitus

Garruk Wildspeaker
Relic Crush
Strength of the Tajuru
Summoning Trap
Creeping Mold
Deep Reconnaissance
Desert Twister
Explosive Vegetation
Harmonize
Journey of Discovery
Kodama's Reach
Nature's Lore
Search for Tomorrow
Soul's Majesty
Rude Awakening

Abundance
Cream of the Crop
Lurking Predators
Pattern of Rebirth
Greater Good
Sylvan Library
Vernal Bloom
Basilisk Collar
Loxodon Warhammer
Skullclamp
Zuran Orb

Dust Bowl
Mosswort Bridge
Sapseep Forest
Slippery Karst
Tranquil Thicket
Treetop Village
32 Forest
[/deck]

I'm forgetting a couple cards here and I'll edit them in when I get home from work, but there IS some stuff not in the deck that I haven't been able to trade for or haven't been able to justify purchasing:

[CARD]Silvos, Rogue Elemental[/CARD]
[CARD]Eternal Witness[/CARD]
[CARD]Crucible of Worlds[/CARD]
[CARD]Gaea's Cradle[/CARD]
[CARD]Yavimaya Hollow[/CARD]
[CARD]Rampaging Baloths[/CARD]

After playing only a few games I know for certain that [CARD]Nantuko Cultivator[/CARD] is getting the cut first.


I'm also piloting an Enchantment-based [CARD]Phelddagrif[/CARD] deck that I'll post later.

wrathofmoocow - March 11, 2010 05:55 PM (GMT)
Oracle of Mul Daya?

Jukebox Hero - March 11, 2010 06:02 PM (GMT)
QUOTE (wrathofmoocow @ Mar 11 2010, 09:55 AM)
Oracle of Mul Daya?

I considered her, but with Azusa usually hitting the table on turn 3 there isn't much need for an Oracle after that. She'll be more appealing once I get my hands on [CARD]Rampaging Baloths[/CARD] and maybe throw a [CARD]Sensei's Divining Top[/CARD] in the deck.

Though on her own she may be straight up better than something like [CARD]Explosive Vegetation[/CARD] or [CARD]Deep Reconnaissance[/CARD].

wrathofmoocow - March 11, 2010 06:03 PM (GMT)
she also just seems good with all your top of library manipulating effects.

e: Seek the Horizon, too.

Jukebox Hero - March 11, 2010 06:08 PM (GMT)
QUOTE (wrathofmoocow @ Mar 11 2010, 10:03 AM)
she also just seems good with all your top of library manipulating effects.

e: Seek the Horizon, too.

Holy crap.

This is what I get for missing out on 5 years of Magic, I don't know cards like that exist.

Pterrus - March 11, 2010 06:12 PM (GMT)
I am having a blast with [card]Wort, the Raidmother[/card]. Deck is pretty much green accel and lots of huge red spells.

Conspired [card]Far Wanderings[/card] for 6 lands with Valakut in play the other day.

Also discovered that [card]Chameleon Colossus[/card] + [card]Skarrg, the Rage Pits[/card] ends lives.

I love EDH because of accidental cross-set combos like this that you'd never have noticed otherwise.

Draconis - March 11, 2010 06:12 PM (GMT)
I have three decks built at the moment;

A Sliver Queen deck, that has evolved from a completely creatureless Planeswalker control deck with a lot of global resets (Obliterate, Devastation, Jokulhaups et al) that I used to win a foil Conflux common/uncommon sheet at the UK Judge Conference last year, to a less focused five-colour control deck. Generally wins by abusing Planeswalkers and Cascade (Maelstrom Nexus sooooo goood).

A Thraximundar deck built for a local league to be a little more focused. It does build around Thraximundar to some extent, and has a bit of a secondary theme of cheating things into and out of play (Sneak Attack, Corpse Dance, Cauldron Dance etc).

A Radha deck that I built mainly to get myself out of a habit of always building UB-based control decks. One of the other local players has a Radha deck as well, but his is a lot more aggressive - mine tends to veer more towards mana-ramp. This deck has also single-handedly reminded me how freaking absurd Gaea's Cradle is - I once ended turn 4 with a board of at least Radha, 2 Saproling tokens, Stonebrow, Solemn Simulacrum, Garruk (on five counters, I think), Avenger of Zendikar and 4 plants, Eldrazi Monument.

I will post lists if I get a chance.

Mordoc - March 11, 2010 06:18 PM (GMT)
QUOTE (Jukebox Hero @ Mar 11 2010, 10:02 AM)
QUOTE (wrathofmoocow @ Mar 11 2010, 09:55 AM)
Oracle of Mul Daya?

I considered her, but with Azusa usually hitting the table on turn 3 there isn't much need for an Oracle after that. She'll be more appealing once I get my hands on [CARD]Rampaging Baloths[/CARD] and maybe throw a [CARD]Sensei's Divining Top[/CARD] in the deck.

Though on her own she may be straight up better than something like [CARD]Explosive Vegetation[/CARD] or [CARD]Deep Reconnaissance[/CARD].

[CARD]skyshroud claim[/CARD] is strictly better for you than vegetation

ein - March 11, 2010 06:20 PM (GMT)
I have a Zur deck (yeah, yeah, it's kind of a :db: deck - the consolation being I really hate playing it, but I don't feel like taking it apart), an Oros deck (which is fun, except for not really having an synergy with the general, and a Kresh deck.

The Kresh deck is by far the most fun to play, in part because I like attacking with big creatures, and in part because the deck doesn't break down all that often. It's focused on pumping Kresh (obv), but the creatures and removal suite are far from dysfunctional without Kresh (like pulling a pile of enchantments and not having Zur in play is...).

Jukebox Hero - March 11, 2010 06:24 PM (GMT)
QUOTE (Pterrus @ Mar 11 2010, 10:12 AM)
I love EDH because of accidental cross-set combos like this that you'd never have noticed otherwise.

Ran into this the other day when I realized I was able to kick [card]Rite of Replication[/card] on my [card]Beastmaster Ascension[/card] before I attacked with my 15 other Enchantments.

Thanks, [card]Opalescence [/card]!

Gasface - March 11, 2010 06:45 PM (GMT)
QUOTE (Jukebox Hero @ Mar 11 2010, 09:52 AM)
My most recent:

[CARD]Azusa, Lost but Seeking[/CARD]

[Deck]
Acidic Slime
Ancient Ooze
Ant Queen
Avenger of Zendikar
Copperhoof Vorrac
Deadwood Treefolk
Hystrodon
Krosan Tusker
Leatherback Baloth
Mossbridge Troll
Nantuko Cultivator
Primalcrux
Terra Stomper
Thornling
Root Elemental
Silklash Spider
Terastodon
Thicket Elemental
Wolfbriar Elemental
Yavimaya Elder
Baru, Fist of Krosa
Budoka Gardener
Iwamori of the Open Fist
Jolrael, Empress of Beasts
Glissa Sunseeker
Kamahl, Fist of Krosa
Molimo, Maro-Sorcerer
Multani, Maro-Sorcerer
Nemata, Grove Guardian
Patron of the Orochi
Verdeloth the Ancient
Master of the Wild Hunt
Keeper of Progenitus

Garruk Wildspeaker
Relic Crush
Strength of the Tajuru
Summoning Trap
Creeping Mold
Deep Reconnaissance
Desert Twister
Explosive Vegetation
Harmonize
Journey of Discovery
Kodama's Reach
Nature's Lore
Search for Tomorrow
Soul's Majesty
Rude Awakening

Abundance
Cream of the Crop
Lurking Predators
Pattern of Rebirth
Greater Good
Sylvan Library
Vernal Bloom
Basilisk Collar
Loxodon Warhammer
Skullclamp
Zuran Orb

Dust Bowl
Mosswort Bridge
Sapseep Forest
Slippery Karst
Tranquil Thicket
Treetop Village
32 Forest
[/deck]

I'm forgetting a couple cards here and I'll edit them in when I get home from work, but there IS some stuff not in the deck that I haven't been able to trade for or haven't been able to justify purchasing:

[CARD]Silvos, Rogue Elemental[/CARD]
[CARD]Eternal Witness[/CARD]
[CARD]Crucible of Worlds[/CARD]
[CARD]Gaea's Cradle[/CARD]
[CARD]Yavimaya Hollow[/CARD]
[CARD]Rampaging Baloths[/CARD]

After playing only a few games I know for certain that [CARD]Nantuko Cultivator[/CARD] is getting the cut first.


I'm also piloting an Enchantment-based [CARD]Phelddagrif[/CARD] deck that I'll post later.

Beacon of Creation would be good in here.

Jecht Murray - March 11, 2010 06:47 PM (GMT)
QUOTE (Jukebox Hero @ Mar 11 2010, 06:24 PM)
QUOTE (Pterrus @ Mar 11 2010, 10:12 AM)
I love EDH because of accidental cross-set combos like this that you'd never have noticed otherwise.

Ran into this the other day when I realized I was able to kick [card]Rite of Replication[/card] on my [card]Beastmaster Ascension[/card] before I attacked with my 15 other Enchantments.

Thanks, [card]Opalescence [/card]!

Awesome :pmoshred:

chifley - March 11, 2010 07:00 PM (GMT)
EDH is vomit and you should all be ashamed of yourselves :pmocolbert:

Falco - March 11, 2010 07:24 PM (GMT)
Right now I've got Sol'Kanar the Swamp King and Uril, the Miststalker for generals. I'm aware Sol'Kanar could be Crosis, or Thraximundar... they're both in the deck. I'll posts lists later since I'm interested in feedback.

I'm also looking to build a reanimator deck, either with singleton or mass reanimator spells. The problem I'm seeing is graveyard is plentiful in our group since there's Sharuum and Scion of the Ur-Dragon decks. The cards I can think of that resist that are Pithing Needle, Riftsweeper, Pull from Eternity, Research/Development, and Ground Seal. For anyone else who's tried to build this kind of deck, what cards do you run to fight graveyard hate?

Jukebox Hero - March 11, 2010 07:31 PM (GMT)
QUOTE (Falco @ Mar 11 2010, 11:24 AM)
Right now I've got Sol'Kanar the Swamp King and Uril, the Miststalker for generals. I'm aware Sol'Kanar could be Crosis, or Thraximundar... they're both in the deck. I'll posts lists later since I'm interested in feedback.

I'm also looking to build a reanimator deck, either with singleton or mass reanimator spells. The problem I'm seeing is graveyard is plentiful in our group since there's Sharuum and Scion of the Ur-Dragon decks. The cards I can think of that resist that are Pithing Needle, Riftsweeper, Pull from Eternity, Research/Development, and Ground Seal. For anyone else who's tried to build this kind of deck, what cards do you run to fight graveyard hate?

[CARD]Damping Matrix[/CARD] shuts off stuff like [card]Relic of Progenitus[/card] and [card]Thran Foundry[/card], just not [card]Bojuka Bog[/card].

Ransom - March 11, 2010 07:54 PM (GMT)
Shouldn't [card]Thawing Glaciers[/card] be in the Azusa deck?

I've tried Uril as a general, but he's a lot weaker at large tables where someone is pretty much always rocking a sacrifice effect/Final Judgment/Hallowed Burial or a disk to blow up all your enchantments, and making him huge just paints an enormous target on your head.

Alfred - March 11, 2010 08:00 PM (GMT)
I was talking to some of my friends, and I thought that Planeswalkers should be allowed to be Generals. I mean, other than Sorin Markov, I don't see anything that is too inherently broken.

Monty - March 11, 2010 08:04 PM (GMT)
QUOTE (Alfred @ Mar 11 2010, 12:00 PM)
I was talking to some of my friends, and I thought that Planeswalkers should be allowed to be Generals. I mean, other than Sorin Markov, I don't see anything that is too inherently broken.

[card]Chandra Nalaar[/card] could come out and deal six damage to a creature every turn, but I don't know how degenerate that actually is in a multiplayer EDH game.

Jecht Murray - March 11, 2010 08:08 PM (GMT)
QUOTE (Monty @ Mar 11 2010, 08:04 PM)
QUOTE (Alfred @ Mar 11 2010, 12:00 PM)
I was talking to some of my friends, and I thought that Planeswalkers should be allowed to be Generals. I mean, other than Sorin Markov, I don't see anything that is too inherently broken.

[card]Chandra Nalaar[/card] could come out and deal six damage to a creature every turn, but I don't know how degenerate that actually is in a multiplayer EDH game.

Oh noes, an eventually massively expensive 6 damage to creatures spell ;_;

Draconis - March 11, 2010 08:13 PM (GMT)
Reliable access to Jace (either) sounds potentially reaaally troublesome.

Jukebox Hero - March 11, 2010 08:13 PM (GMT)
It would negate the "general damage" win condition, it would also give those players an edge over others since traditional creature removal wouldn't touch them.

Vandermonde - March 11, 2010 08:28 PM (GMT)
QUOTE (Jukebox Hero @ Mar 11 2010, 12:13 PM)
It would negate the "general damage" win condition

What exactly is that? If you mean, the fact that you always 'draw' your general, and said general can directly kill people unanswered, most planeswalkers can do that.

ein - March 11, 2010 08:39 PM (GMT)
QUOTE (Vandermonde @ Mar 11 2010, 02:28 PM)
QUOTE (Jukebox Hero @ Mar 11 2010, 12:13 PM)
It would negate the "general damage" win condition

What exactly is that? If you mean, the fact that you always 'draw' your general, and said general can directly kill people unanswered, most planeswalkers can do that.

If you ever accumulate 21 points of combat damage from a single general (could be over several incarnations of that general if he dies and is recast), you lose the game.

You have to keep track of two life totals, your life (i.e. how much more or less than the 40 you started with you have now), and how much each general has cumulatively dealt to you.

EDIT: more thorough explanation in the following Jukebox post!

Jukebox Hero - March 11, 2010 08:40 PM (GMT)
QUOTE (Vandermonde @ Mar 11 2010, 12:28 PM)
QUOTE (Jukebox Hero @ Mar 11 2010, 12:13 PM)
It would negate the "general damage" win condition

What exactly is that? If you mean, the fact that you always 'draw' your general, and said general can directly kill people unanswered, most planeswalkers can do that.


http://www.dragonhighlander.net/rules.php

If a player has been dealt 21 points of combat damage by a particular General during the game, that player loses a game.
  • This is an additional state based effect.
  • General Damage is cummulative throughout the game; nothing can reduce the amount of damage a General has previously done to a player.
  • Because it is a property of the card and not a characteristic of the game object, a card is still the same General even if it leaves the field and returns.
  • While effects can raise a player's life total, it doesn't reduce the amount of damage previously taken from a General. (eg: Beacon of Immortality)
  • Conversely, combat damage can be reduced, prevented, or replaced as it is taken, in which case it was never dealt and doesn't count towards the total taken from that General. (eg: Fog or Captain's Maneuver)
  • General Damage is specific to each General/Player pairing, not combined across all Generals.
  • A player can lose if he or she is dealt 21 points of combat damage by his or her own General (ie: under someone else's control).

Edit: 'Nathed.

Alfred - March 11, 2010 08:49 PM (GMT)
I don't think that having access to either Jace is any worse than being able to play a turn 2 Rofellos every game.

And because it can't do 21 damage to a player is a drawback, not something gamebreaking. Theoretically, that rule would still apply to them, like if your General was [card]Norin the Wary[/card].

QED2 - March 11, 2010 09:01 PM (GMT)
I have a bunch of EDH decks built.

Rith, the Awakener (tokens obviously)
Sharuum, the Hegemon (big artifacts and control-y stuff, plays kind of like vintage Control Slaver lists used to)
Lim-Dul, the Necromancer (MBC. Could also reasonably be Maga or Kalitas)
Kresh, the Bloodbraided (huge beaters, awesome stuff)
[card]Adamaro, First to Desire[/card] (great for 1v1 or 3-man. Focus on general damage, plus some big lategame effects)

and my new baby, [card]Endrek Sahr, Master Breeder[/card]. Lots of fun things to do with that guy.

Xyre - March 11, 2010 09:23 PM (GMT)
I like the idea of Planeswalker-Generals, except Sorin Markov and Tezzeret would be ridiculous.

ozymandias - March 11, 2010 09:26 PM (GMT)
My EDH general is Kagemaro, first to suffer, mostly so I can wrath every other turn from t6 onwards. He can also kill in 3 swings if I'm lucky.

Tristal - March 11, 2010 09:59 PM (GMT)
I've got the following built:

[card]Radha, Heir to Keld[/card] Tokens/Doubling Season abuse. Radha is pretty much just a Llanowar Elf, I almost never use the 'add RR' ability.
[card]Mangara of Corondor[/card] Lifegain/control, win with large spells (Storm Herd, etc). Mangara pretty much says "Destroy target bounceland."
[card]Uril, the Miststalker[/card] Enchantress-style. I'd love to just turn this into Angus Mackenzie or something with blue, but Uril + auras is just too good not to use.
[card]Ob Nixilis, the Fallen[/card] Typical near-creatureless MBC.
[card]Thada Adel, Acquisitor[/card] Used to be [card]Sygg, River Cutthroat[/card] monoblue weenie. Thada's not pulling her weight at all and I'll either switch back to Sygg or use Vendillion Clique.

(Also, if you need EDH cards on the cheap, check out http://lol.goodgamery.com/index.php?showtopic=2622 :pmopatriot:)

Alfred - March 11, 2010 10:52 PM (GMT)
QUOTE (Xyre @ Mar 11 2010, 09:23 PM)
I like the idea of Planeswalker-Generals, except Sorin Markov and Tezzeret would be ridiculous.

Why would Tezzeret be ridiculous?

I guess I haven't looked at a banlist in a while. Is Time Vault banned?

Xyre - March 12, 2010 12:12 AM (GMT)
QUOTE (Alfred @ Mar 11 2010, 02:52 PM)
QUOTE (Xyre @ Mar 11 2010, 09:23 PM)
I like the idea of Planeswalker-Generals, except Sorin Markov and Tezzeret would be ridiculous.

Why would Tezzeret be ridiculous?

I guess I haven't looked at a banlist in a while. Is Time Vault banned?

Yeah, but being able to Tezzeret every turn seems terrifying, for most of the reasons people don't like Arcum Dagsson (the other reasons involving Nevinnyral's Disk and Darksteel Forge).

Crunchums - March 12, 2010 12:44 AM (GMT)
link to the rules of edh?

Crunchums - March 12, 2010 12:45 AM (GMT)
also, isn't this format ridiculously busted? what are the ethics of that?

Draconis - March 12, 2010 12:58 AM (GMT)
http://www.dragonhighlander.net/rules.php

And yeah, the things you can do in the format, given the fairly random and irritating approach that the official banned list takes, are fairly absurd and unfair. Each playgroup is likely to take a fairly different line on what is 'appropriate', from cutthroat Rofellos/Braids/Zur/Arcum Dagson knife fights to NO COUNTERS NO DISCARD NO LD happy fun time with Phelddagrif the cheerful hippo.

FyrexianSurvivr - March 12, 2010 03:29 AM (GMT)
I currently have

Sol'kanar the Swamp King
Sharuum the Hegemon
Brion Stoutarm
Sisters Of Stone Death
Kresh the Bloodbraided
Child of Alara
Rafiq of the Many

And online I have Kaervek/Malfegor and Sharuum. I am going to buy sleeves tomorrow to build two or three more decks, one of them definitely Niv-Mizzet.

EBR261 - March 12, 2010 04:39 AM (GMT)
Is EDH primarily played with 2 players or multiplayer? I was thinking about getting into it, but all my ideas for it wouldn't work very well (if at all) multiplayer.



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