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Title: Rules


dbuel - December 8, 2009 07:07 PM (GMT)
If I have a [card]Celestian Dawn[/card], but he has a [card]Quicksilver Fountain[/card], is timestamp going to decide it here for my lands with flood counters on them?

prolepsis9 - December 8, 2009 07:13 PM (GMT)
QUOTE (dbuel @ Dec 8 2009, 03:07 PM)
If I have a [card]Celestian Dawn[/card], but he has a [card]Quicksilver Fountain[/card], is timestamp going to decide it here for my lands with flood counters on them?

Timestamp should control. Playing Celestial dawn will cause your flooded lands to become plains, but additional flood counters will make them islands again.

dbuel - December 22, 2009 05:00 PM (GMT)
Uh, how long has [card]Metalworker[/card] been legal in Legacy?!

wcbarksdale - December 22, 2009 05:05 PM (GMT)
QUOTE (dbuel @ Dec 22 2009, 12:00 PM)
Uh, how long has [card]Metalworker[/card] been legal in Legacy?!

dbuel - December 22, 2009 05:05 PM (GMT)
Holy shit, man, ty

dbuel - December 24, 2009 08:53 PM (GMT)
How does it work if you Wild Ricochet a spell like Rolling Thunder, where it was decided that it would be 4 to one target and 5 to another?

When you change the targets, do you get to change the fact that there are two targets and that one target is taking 4 and one target is taking 5?

prolepsis9 - December 24, 2009 09:15 PM (GMT)
QUOTE (dbuel @ Dec 24 2009, 04:53 PM)
How does it work if you Wild Ricochet a spell like Rolling Thunder, where it was decided that it would be 4 to one target and 5 to another?

When you change the targets, do you get to change the fact that there are two targets and that one target is taking 4 and one target is taking 5?

I know you can't change modal things, like entwine or kicker costs. I would think you can't also change the number of rolling thunder targets, but I haven't looked at the comp rules.


edit:
706.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on).

Chalibaeus - December 24, 2009 09:21 PM (GMT)
Wild Ricochet will only affect the number of targets originally chosen when the spell was cast, and only for the values chosen. You're basically getting to work with "five targeting something" and "four targeting something." If you had nine creatures out and your opponent chose to deal 1 damage to each, you could take all of those and target one nine times, etc, but the number of targets and the values have to be consistent. You have no control whatsoever over the copy, as per 503.10.

Take this with a grain of salt, since my rules knowledge is rusty, but I'm pretty sure that's how it works.

Seeker - December 25, 2009 02:19 AM (GMT)
QUOTE (Chalibaeus @ Dec 24 2009, 01:21 PM)
Wild Ricochet will only affect the number of targets originally chosen when the spell was cast, and only for the values chosen. You're basically getting to work with "five targeting something" and "four targeting something." If you had nine creatures out and your opponent chose to deal 1 damage to each, you could take all of those and target one nine times, etc, but the number of targets and the values have to be consistent. You have no control whatsoever over the copy, as per 503.10.

Take this with a grain of salt, since my rules knowledge is rusty, but I'm pretty sure that's how it works.

You are correct, sir.

(It's the same way you can't change the modes on a Cryptic Command.)

nemryn - December 25, 2009 02:32 AM (GMT)
Huh. I was under the impression that dividing the damage was done when the Thunder resolves. So the only thing you get to change is which targets it's hitting, and the Thunder's controller can divide the damage a different way once he knows the new targets.

prolepsis9 - December 25, 2009 02:53 AM (GMT)
QUOTE (Chalibaeus @ Dec 24 2009, 05:21 PM)
Wild Ricochet will only affect the number of targets originally chosen when the spell was cast, and only for the values chosen. You're basically getting to work with "five targeting something" and "four targeting something." If you had nine creatures out and your opponent chose to deal 1 damage to each, you could take all of those and target one nine times, etc, but the number of targets and the values have to be consistent. You have no control whatsoever over the copy, as per 503.10.

Take this with a grain of salt, since my rules knowledge is rusty, but I'm pretty sure that's how it works.

Pretty sure this is wrong, unless I'm reading this wrong.

Seeker - December 25, 2009 04:10 AM (GMT)
QUOTE (prolepsis9 @ Dec 24 2009, 06:53 PM)
QUOTE (Chalibaeus @ Dec 24 2009, 05:21 PM)
Wild Ricochet will only affect the number of targets originally chosen when the spell was cast, and only for the values chosen. You're basically getting to work with "five targeting something" and "four targeting something." If you had nine creatures out and your opponent chose to deal 1 damage to each, you could take all of those and target one nine times, etc, but the number of targets and the values have to be consistent. You have no control whatsoever over the copy, as per 503.10.

Take this with a grain of salt, since my rules knowledge is rusty, but I'm pretty sure that's how it works.

Pretty sure this is wrong, unless I'm reading this wrong.

Yeah, I'm pretty sure you get the same targets with the same damage division as the original - i.e., in that case, nine targets, one D each, but you can pick 'em.

Chalibaeus - December 25, 2009 06:31 AM (GMT)
QUOTE (Seeker @ Dec 24 2009, 11:10 PM)
QUOTE (prolepsis9 @ Dec 24 2009, 06:53 PM)
QUOTE (Chalibaeus @ Dec 24 2009, 05:21 PM)
Wild Ricochet will only affect the number of targets originally chosen when the spell was cast, and only for the values chosen. You're basically getting to work with "five targeting something" and "four targeting something." If you had nine creatures out and your opponent chose to deal 1 damage to each, you could take all of those and target one nine times, etc, but the number of targets and the values have to be consistent. You have no control whatsoever over the copy, as per 503.10.

Take this with a grain of salt, since my rules knowledge is rusty, but I'm pretty sure that's how it works.

Pretty sure this is wrong, unless I'm reading this wrong.

Yeah, I'm pretty sure you get the same targets with the same damage division as the original - i.e., in that case, nine targets, one D each, but you can pick 'em.

Oy.... for some reason I was thinking you could pull some target stacking tricks here. Sorry about that.

blister - February 2, 2010 10:49 PM (GMT)
I have some questions in regards to [card]Nemesis Trap[/card]. If I cast it on a [card]Broodmate Dragon[/card] token, do I get a Dragon Token of my own? If I cast it on a [card]Sprouting Thrinax[/card], when my copy dies, do I get Saprolings?

Gasface - February 2, 2010 10:57 PM (GMT)
QUOTE (blister @ Feb 2 2010, 02:49 PM)
I have some questions in regards to [card]Nemesis Trap[/card]. If I cast it on a [card]Broodmate Dragon[/card] token, do I get a Dragon Token of my own? If I cast it on a [card]Sprouting Thrinax[/card], when my copy dies, do I get Saprolings?

Interesting question. I could be wrong, but I am going to say no and yes, with a footnote to each.

You said you would be copying a Broodmate Dragon token, which does not generate a token when it comes into play, so no, you don't get a token. I would think that if you were targeting an actual Broodmate Dragon than you would get a Broodmate Dragon token too.

I would also say that yes, you do get 1/1 saprolings from a copied Thrinax if it dies, but not if you're waiting around until the begining of your next end step since exile ignores the GY trigger completely.

Now someone with more knowledge can contradict me!

wrathofmoocow - February 2, 2010 10:59 PM (GMT)
QUOTE (Gasface @ Feb 2 2010, 02:57 PM)
QUOTE (blister @ Feb 2 2010, 02:49 PM)
I have some questions in regards to [card]Nemesis Trap[/card]. If I cast it on a [card]Broodmate Dragon[/card] token, do I get a Dragon Token of my own? If I cast it on a [card]Sprouting Thrinax[/card], when my copy dies, do I get Saprolings?

Interesting question. I could be wrong, but I am going to say no and yes, with a footnote to each.

You said you would be copying a Broodmate Dragon token, which does not generate a token when it comes into play, so no, you don't get a token. I would think that if you were targeting an actual Broodmate Dragon than you would get a Broodmate Dragon token too.

I would also say that yes, you do get 1/1 saprolings from a copied Thrinax if it dies, but not if you're waiting around until the begining of your next end step since exile ignores the GY trigger completely.

Now someone with more knowledge can contradict me!

Gasface is correct.

Weasel - February 2, 2010 11:01 PM (GMT)
If a white creature is attacking, you may pay BB rather than pay Nemesis Trap's mana cost.
Exile target attacking creature. Put a creature token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.

Gasface is correct. If you target the original Broodmate, you will get a token, and that token will stick around forever.

If you target the token, you will get a token, and that token will be exiled next turn.

If you target a Thrinax, and that thrinax dies somehow, then the graveyard trigger will happen. If it gets exiled at end of turn, the trigger won't occur.

blister - February 2, 2010 11:11 PM (GMT)
Yeah, I know I get the token if I hit the actual Broodmate, but I suspect I'll only get away with that once. Thank you for your answers ^^

Skeletor - February 3, 2010 12:04 AM (GMT)
blisterguy, how were you ever a judge

RawMeat - February 3, 2010 12:07 AM (GMT)
QUOTE (Skeletor @ Feb 2 2010, 06:04 PM)
blisterguy, how were you ever a judge

this

blister - February 3, 2010 12:08 AM (GMT)
It has literally been five years or more since I have even looked at the rules. Plus, being a judge is less about knowing the game rules and more about knowing the floor rules.

RawMeat - February 3, 2010 12:12 AM (GMT)
QUOTE (blister @ Feb 2 2010, 06:08 PM)
It has literally been five years or more since I have even looked at the rules. Plus, being a judge is less about knowing the game rules and more about knowing the floor rules.

Well, I know you played with kiki-jiki and if you were using kiki-jiki, you were using it to copy siege-gang and then you have your answer! :pmopatriot:

Reiss - February 3, 2010 12:33 AM (GMT)
but did he use kiki-jiki to copy goblin tokens? :pmoteach:

RawMeat - February 3, 2010 12:42 AM (GMT)
QUOTE (Reiss @ Feb 2 2010, 06:33 PM)
but did he use kiki-jiki to copy goblin tokens? :pmoteach:

Well, he would have had a board that had kiki and siege on it and probably a token and then he would have thought "Maybe I can copy this siege-gang, but it would probably be better to copy this 1/1 red vanilla goblin, because then I will get a the copy of the token plus a siege-gang that will give me 3 more tokens." So it still answers the question :pmocolbert:



Plus, I keep misreading the question, because getting a broodmate dragon from an otherwise vanilla 4/4 flyer doesn't make any sense.

blister - February 3, 2010 12:54 AM (GMT)
QUOTE (RawMeat @ Feb 3 2010, 12:12 AM)
QUOTE (blister @ Feb 2 2010, 06:08 PM)
It has literally been five years or more since I have even looked at the rules. Plus, being a judge is less about knowing the game rules and more about knowing the floor rules.

Well, I know you played with kiki-jiki and if you were using kiki-jiki, you were using it to copy siege-gang and then you have your answer! :pmopatriot:

I know the answer to that one, but with Nemesis Trap, opponents can't always be relied on to attack with everything.
:pmosad:

Reiss - February 3, 2010 01:04 AM (GMT)
Was [card]Nemesis Trap[/card] spoiled as exiling any creature? Because I definitely thought it did that initially.

nemryn - February 3, 2010 01:09 AM (GMT)
QUOTE (Reiss @ Feb 2 2010, 05:04 PM)
Was [card]Nemesis Trap[/card] spoiled as exiling any creature?  Because I definitely thought it did that initially.

It was, and a bunch of people were all "Oh wow, I missed that it hits any creature!"

ETA: here.

Gasface - February 3, 2010 01:12 AM (GMT)
QUOTE (nemryn @ Feb 2 2010, 05:09 PM)
QUOTE (Reiss @ Feb 2 2010, 05:04 PM)
Was [card]Nemesis Trap[/card] spoiled as exiling any creature?  Because I definitely thought it did that initially.

It was, and a bunch of people were all "Oh wow, I missed that it hits any creature!"

ETA: here.

I was an advocate of this card when it was originally spoiled. Now I give it an eh/meh. It's far from terrible, but not the first pick that I once proclaimed.

blister - February 3, 2010 01:22 AM (GMT)
Yeah, it's still good, just not... great. Might have applications in the Jund mirror, however, hence my question.

Tristal - February 3, 2010 04:34 AM (GMT)
QUOTE (blister @ Feb 2 2010, 08:22 PM)
Yeah, it's still good, just not... great. Might have applications in the Jund mirror, however, hence my question.

Really? I side out dragons in the mirror :(

For a nice Nemesis Trap story, at the prerelease I Trapped an [card]Avenger of Zendikar[/card] for the full blowout.

blister - February 3, 2010 05:54 AM (GMT)
QUOTE (Tristal @ Feb 3 2010, 04:34 AM)
QUOTE (blister @ Feb 2 2010, 08:22 PM)
Yeah, it's still good, just not... great. Might have applications in the Jund mirror, however, hence my question.

Really? I side out dragons in the mirror :(

Really? I remember that not being the best idea in block. You wanted to increase the odds of ripping one off the top once everyone gassed each other out.

FyrexianSurvivr - February 3, 2010 05:56 AM (GMT)
It is not like you have a problem with gas in a deck that can run siege-gang, thrinax, dragon and master of the wild hunt in whatever combination you want.

dbuel - February 10, 2010 04:55 PM (GMT)
Nonbasics that enter the battlefield tapped still do so even under [card]Blood Moon[/card], don't they?

Tristal - February 10, 2010 04:55 PM (GMT)
QUOTE (dbuel @ Feb 10 2010, 11:55 AM)
Nonbasics that enter the battlefield tapped still do so even under [card]Blood Moon[/card], don't they?

Yes, however, a Karoo will not bounce one of your lands.

chifley - February 10, 2010 05:03 PM (GMT)
Can I pay 2 life to get an untapped mountain named Overgrown Tomb?

Basilisk - February 10, 2010 05:04 PM (GMT)
QUOTE (Tristal @ Feb 10 2010, 12:55 PM)
QUOTE (dbuel @ Feb 10 2010, 11:55 AM)
Nonbasics that enter the battlefield tapped still do so even under [card]Blood Moon[/card], don't they?

Yes, however, a Karoo will not bounce one of your lands.

Yep. The difference is between "~ enters the battlefield ___" (Not affected by Blood Moon) vs. "When ~ enters the battlefield" (Affected by Blood Moon).

prolepsis9 - February 10, 2010 05:05 PM (GMT)
QUOTE (chifley @ Feb 10 2010, 01:03 PM)
Can I pay 2 life to get an untapped mountain named Overgrown Tomb?

Yes.

Peebles - February 10, 2010 05:23 PM (GMT)
The non-rules speak way of thinking about it is that Blood Moon affects what things do once they're in play, not what they do as they are coming into play (I hope).

dbuel - February 10, 2010 05:45 PM (GMT)
QUOTE (Peebles @ Feb 10 2010, 12:23 PM)
The non-rules speak way of thinking about it is that Blood Moon affects what things do once they're in play, not what they do as they are coming into play (I hope).

Or maybe another lay way to describe it is that permanents look at their own abilities to see how they come into play before they look to see whether those abilities got removed by other cards

kingcobweb - February 10, 2010 07:12 PM (GMT)
if i'm not mistaken:

with blood moon in play, if i play vesuva, i can play it untapped as a mountain, or tapped as a copy of a card. if i do the latter, it is a mountain no matter what i choose, even a basic land, until it leaves play. is this correct?



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